物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"RL_H_MINE",10;
bonus bAspdRate,3*(.@r/3);
bonus bBaseAtk,6*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"RL_D_TAIL",10;
bonus2 bSkillAtk,"RL_H_MINE",10;
}
if (.@r>=9) {
bonus2 bSkillCooldown,"RL_D_TAIL",-1000;
bonus2 bSkillCooldown,"RL_H_MINE",-1000;
}
if (.@r>=11) {
autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER";
bonus2 bSkillAtk,"RL_H_MINE",25;
}