物品脚本 (Script)
.@a = getskilllv("GS_SINGLEACTION");
bonus bAtkRate,5;
bonus bLongAtkRate,.@a;
if (BaseLevel>=105) {
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;
bonus2 bSkillAtk,"RL_FIRE_RAIN",25;
bonus2 bSkillAtk,"RL_R_TRIP",25;
if (BaseLevel>=110) {
bonus bLongAtkRate,10;
bonus2 bAddSize,Size_All,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"RL_FIRE_RAIN",15;
bonus2 bSkillAtk,"RL_R_TRIP",15;
}
}
}