物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"RL_FIRE_RAIN",10;
bonus bAspdRate,3*(.@r/3);
bonus bBaseAtk,6*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"RL_R_TRIP",10;
bonus2 bSkillAtk,"RL_FIRE_RAIN",15;
}
if (.@r>=9) {
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;
}
if (.@r>=11) {
autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",15; }",1000,10000,"RL_FIRE_RAIN";
bonus2 bSkillAtk,"RL_FIRE_RAIN",25;
}