物品脚本 (Script)
.@r = getrefine();
bonus bAtkRate,5;
if (.@r>=7) {
bonus bLongAtkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;
if (.@r>=11) {
bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000;
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;
}
}
}