物品脚本 (Script)
.@a = getskilllv("GS_CHAINACTION");
bonus bAtkRate,5;
bonus bLongAtkRate,.@a;
if (BaseLevel>=105) {
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"GS_DESPERADO",25;
bonus2 bSkillAtk,"RL_FIREDANCE",25;
if (BaseLevel>=110) {
bonus bDelayrate,-10;
bonus2 bAddSize,Size_All,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"GS_DESPERADO",15;
bonus2 bSkillAtk,"RL_FIREDANCE",15;
}
}
}