物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,.@r/2*10;
bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2;
if (.@r>=7) {
bonus bAtkRate,5;
bonus bLongAtkRate,10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"RL_FIREDANCE",25;
autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL";
}
if (.@r>=11) {
bonus bDelayrate,-10;
}