物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3);
if (.@r>=7) {
bonus bAspdRate,10;
bonus2 bWeaponDamageRate,W_BOW,15;
}
if (.@r>=9) {
bonus bLongAtkRate,12;
bonus bCritAtkRate,10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"SN_SHARPSHOOTING",20;
bonus bDelayrate,-10;
}