物品脚本 (Script)
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bLongAtkRate,getskilllv("AC_OWL");
}
if (.@r>=9) {
bonus bMaxSPrate,10;
bonus2 bSkillAtk,"RA_ARROWSTORM",25;
}
if (.@r>=11) {
bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;
bonus2 bAddSize,Size_All,15;
}
if (.@r>=13) {
bonus2 bSkillAtk,"RA_ARROWSTORM",15;
}