物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bLongAtkRate,.@r/3*4;
if (.@r>=7) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
}
if (.@r>=9) {
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15;
}
if (.@r>=11) {
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10;
bonus2 bWeaponDamageRate,W_BOW,15;
}