物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"RA_ARROWSTORM",10;
bonus bBaseAtk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"RA_ARROWSTORM",10;
}
if (.@r>=9) {
bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000;
}
if (.@r>=11) {
bonus2 bSkillAtk,"RA_ARROWSTORM",15;
}