物品脚本 (Script)
.@a = getskilllv("NJ_TOBIDOUGU");
bonus bAtkRate,5;
bonus bLongAtkRate,.@a;
if (BaseLevel>=105) {
bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;
bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;
bonus2 bSkillAtk,"KO_HUUMARANKA",25;
if (BaseLevel>=110) {
bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;
bonus2 bAddSize,Size_All,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;
bonus2 bSkillAtk,"KO_HUUMARANKA",15;
}
}
}