物品脚本 (Script)
.@a = getskilllv("NJ_NINPOU");
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus bVariableCastrate,-1*.@a;
if (BaseLevel>=105) {
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bSkillAtk,"NJ_KOUENKA",25;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",25;
bonus2 bSkillAtk,"NJ_HUUJIN",25;
if (BaseLevel>=110) {
bonus bVariableCastrate,-10;
bonus2 bMagicAddSize,Size_All,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"NJ_KOUENKA",15;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;
bonus2 bSkillAtk,"NJ_HUUJIN",15;
}
}
}