物品脚本 (Script)
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,10;
bonus2 bSkillAtk,"MT_AXE_STOMP",10;
bonus2 bSkillAtk,"NC_AXETORNADO",3*(.@r/2);
if (.@r>=7) {
bonus bAspdRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"NC_AXETORNADO",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"MT_AXE_STOMP",5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus2 bSkillAtk,"MT_AXE_STOMP",8;
if (.@g >= ENCHANTGRADE_B) {
bonus bPow,2;
bonus2 bSkillAtk,"MT_AXE_STOMP",12;
}
}
}