物品脚本 (Script)
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"CD_FRAMEN",7*(.@r/2);
bonus bHealPower,6*(.@r/2);
bonus2 bSkillAtk,"CD_ARBITRIUM",7*(.@r/3);
/* bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",7*(.@r/3); undefined on official? */
bonus2 bMagicAtkEle,Ele_All,3*(.@r/4);
if (.@g >= ENCHANTGRADE_D) {
bonus bSpl,2;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"CD_FRAMEN",10;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
}
}
}