物品脚本 (Script)
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,10;
bonus2 bSkillAtk,"MT_AXE_STOMP",10;
bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",(.@r/2)*5;
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bSkillAtk,"NC_VULCANARM",25;
if (.@r>=11) {
bonus2 bSkillAtk,"NC_ARMSCANNON",25;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bLongAtkRate,2;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,3;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,1;
bonus2 bSkillAtk,"NC_ARMSCANNON",10;
}
}
}