物品脚本 (Script)
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON");
if (.@r>=9) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;
if (.@r>=13) {
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15;
}
}
}
}