物品脚本 (Script)
.@a = getskilllv("DC_DANCINGLESSON");
bonus bMatkRate,5;
bonus2 bMagicAtkEle,Ele_All,.@a;
if (BaseLevel>=105) {
bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;
bonus2 bSkillAtk,"WM_METALICSOUND",25;
bonus2 bSkillAtk,"WM_REVERBERATION",25;
if (BaseLevel>=110) {
bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;
bonus2 bMagicAddSize,Size_All,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"WM_METALICSOUND",15;
bonus2 bSkillAtk,"WM_REVERBERATION",15;
}
}
}