物品脚本 (Script)
bonus bDex,2;
bonus bMdef,5;
bonus2 bSubEle,Ele_Earth,5;
.@r = getrefine();
if (.@r>6) {
bonus bInt,2;
}
if (.@r>7) {
bonus bVariableCastrate,-3;
}
if (.@r>8) {
bonus bHealPower2,4;
}
if (.@r>9) {
bonus5 bAutoSpellWhenHit,"BS_HAMMERFALL",5,30,BF_WEAPON|BF_MAGIC,1;
}