物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"SR_TIGERCANNON",10;
bonus bBaseAtk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SR_TIGERCANNON",20;
if (.@r>=9) {
bonus2 bSkillCooldown,"SR_TIGERCANNON",-500;
if (.@r>=11) {
bonus2 bSkillAtk,"SR_TIGERCANNON",25;
if (.@r>=12) {
bonus bShortAtkRate,15;
}
}
}
}