物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;
bonus bBaseAtk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;
}
if (.@r>=9) {
bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;
}
if (.@r>=11) {
bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;
bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;
}