物品脚本 (Script)
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"EM_CONFLAGRATION",6*(.@r/2);
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",6*(.@r/2);
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15*(.@r/3);
bonus2 bMagicAtkEle,Ele_All,4*(.@r/4);
if (.@g >= ENCHANTGRADE_D) {
bonus bSpl,2;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"EM_CONFLAGRATION",10;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
}
}
}