物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bShortAtkRate,4*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20;
bonus bAspdRate,10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SJ_SOLARBURST",25;
}
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
}