物品脚本 (Script)
.@l = BaseLevel;
.@a = getskilllv("CR_SPEARQUICKEN");
bonus bAspdRate,.@a;
bonus bAtkRate,5;
if (.@l>=105) {
bonus bAspd,1;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;
bonus2 bSkillAtk,"LG_CANNONSPEAR",25;
bonus2 bSkillAtk,"LG_OVERBRAND",25;
if (.@l>=110) {
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bAddSize,Size_All,15;
if (.@l>=115) {
bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
bonus2 bSkillAtk,"LG_OVERBRAND",15;
}
}
}