物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
}