物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bAspdRate,(.@r*2/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SC_FATALMENACE",25;
}
if (.@r>=9) {
bonus2 bSkillUseSPrate,"SC_FATALMENACE",15;
bonus bDelayrate,-7;
}
if (.@r>=11) {
bonus bShortAtkRate,10;
bonus bDelayrate,-7;
}