物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;
if (.@r>=9) {
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;
if (.@r>=11) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;
if (.@r>=12) {
bonus2 bMagicAtkEle,Ele_Neutral,15;
bonus2 bMagicAtkEle,Ele_Holy,15;
}
}
}
}