物品脚本 (Script)
.@a = getskilllv("ALL_FULL_THROTTLE");
bonus2 bAddClass,Class_All,5+(.@a*2);
bonus bMatkRate,5+(.@a*2);
bonus2 bIgnoreDefClassRate,Class_All,.@a*4;
bonus2 bIgnoreMdefClassRate,Class_All,.@a*4;
autobonus3 "{ bonus2 bIgnoreDefClassRate,Class_All,15; bonus2 bIgnoreMdefClassRate,Class_All,15; }",1000,5000+(getskilllv("ALL_FULL_THROTTLE")*5000),"ALL_FULL_THROTTLE";
if (.@a>=5) {
bonus2 bSkillCooldown,"ALL_FULL_THROTTLE",-1500000;
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,15;
}
if (BaseLevel>=200) {
bonus2 bAddClass,Class_All,5;
bonus bMatkRate,5;
}