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Document Merchant

Document Merchant

ID: 490607 | 国别: iRO

大类 Armor
子类 -
重量 10.0
攻击/防 0 / 7
装备等级 100
洞数 1
装备位置 Right_Accessory
适用职业 Alchemist,Blacksmith

物品说明

The complete travel log of the Merchant who explored the Tomb of Honor area. ――――――――――――― ATK + 100, ATK + 10%. ――――――――――――― Reduce After Cast Delay by 10%. ――――――――――――― Increase physical damage against all size enemies by 10%. ――――――――――――― Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%. ――――――――――――― When equipped by Mechanic classes, Madogear Fuel will not be consumed when using skill. Increase physical damage against all property enemies by 15%. ――――――――――――― When equipped by Genetic classes, All Basic Status + 10. Increase long-range physical damage by 20%. ――――――――――――― Set Bonus: Document Merchant [1] Old Driver Band (Red) [1] Reduce Axe Tornado cooldown by 1 second. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Axe Tornado damage by 10%. ――――――――――――― Set Bonus: Document Merchant [1] Old Driver Band (Yellow) [1] Reduce Arm Cannon Variable Casting Time by 100%. Reduce Arm Cannon cooldown by 0.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Arm Cannon damage by 10%. ――――――――――――― Set Bonus: Document Merchant [1] Old Midas Whisper [1] There's a low chance to gain Bomb Mushroom Spore when defeating monsters. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cart Cannon damage by 10%. ――――――――――――― Type : Accessory (Right) Def : 7 Weight : 10 Required Level : 100 Class : 3rd Class Merchant

物品脚本 (Script)

bonus bBaseAtk,100; bonus2 bAddClass,Class_All,10; bonus bDelayrate,-10; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"NC_AXETORNADO",30; bonus2 bSkillAtk,"NC_ARMSCANNON",30; bonus2 bSkillAtk,"GN_CARTCANNON",30; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bNoMadoFuel; bonus2 bAddEle,Ele_All,15; } if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus bAllStats,10; bonus bLongAtkRate,20; }