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Document Thief

Document Thief

ID: 490606 | 国别: iRO

大类 Armor
子类 -
重量 10.0
攻击/防 0 / 7
装备等级 100
洞数 1
装备位置 Right_Accessory
适用职业 Assassin,Rogue

物品说明

The complete travel log of the Thief who explored the Tomb of Honor area. ――――――――――――― ATK + 100, ATK + 10%. ――――――――――――― Reduce After Cast Delay by 10%. ――――――――――――― Increase physical damage against all size enemies by 10%. ――――――――――――― Increase Cross Impact and Triangle Shot damage by 30%. ――――――――――――― When equipped by Guillotine Cross classes, ignore physical defense of all race enemies (except player) by 50%, increase Critical Damage by 20%. ――――――――――――― When equipped by Shadow Chaser classes, ignore physical defense of all race enemies (except player) by 50%, when using Triangle Shot, there's a 35% chance to auto cast Lv.10 Triangle Shot. ――――――――――――― Set Bonus: Document Thief [1] Old Bone Circlet [1] Reduce Dark Claw cooldown by 10 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cross Impact damage by 10%. ――――――――――――― Set Bonus: Document Thief [1] Old Shadow Handicraft [1] Enable to use Lv.1 No Limits (effect will disappear when unequipped). Increase No Limits cooldown by 180 seconds. Increase damage taken from all property attacks by 30%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Triangle Shot damage by 10%. ――――――――――――― Type : Accessory (Right) Def : 7 Weight : 10 Required Level : 100 Class : 3rd Class Thief

物品脚本 (Script)

bonus bBaseAtk,100; bonus2 bAddClass,Class_All,10; bonus bDelayrate,-10; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",30; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus bCritAtkRate,20; } if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus4 bAutoSpellOnSkill,"SC_TRIANGLESHOT","SC_TRIANGLESHOT",10,350; }