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Thanatos Shooter Shoes

Thanos Boots (Shooter)

ID: 470326 | 国别: iRO

大类 Armor
子类 -
重量 120.0
攻击/防 0 / 60
装备等级 190
洞数 1
装备位置 Shoes
适用职业 所有职业

物品说明

A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a shooter from it. ――――――――――――― Account Bound ――――――――――――― MHP + 1500, MSP + 100. ――――――――――――― For every 2 refine level, MHP + 2%, MSP + 1%. ――――――――――――― When refined to +7 or higher, ATK + 50. ――――――――――――― When refined to +9 or higher, increase long-range physical damage by 10%. ――――――――――――― When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ――――――――――――― Set Bonus: Thanatos Shooter Boots [1] Thanatos Sword-AD [2] Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Cart Cannon damage by 20%. ――――――――――――― Set Bonus: Thanatos Shooter Boots [1] Thanatos Bow-AD [2] Reduce After Cast Delay by 5%. When Weapon Grade is C or higher, increase Crescive Bolt damage by 10%. ――――――――――――― Set Bonus: Thanatos Shooter Boots [1] Thanatos Violin-AD [2] OR Thanatos Whipsword-AD [2] Reduce Variable Casting Time by 30%. Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Rhythm Shooting damage by 10%. ――――――――――――― [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ――――――――――――― Type : Shoes Def : 60 Weight : 120 Armor Level : 2 Required Level : 190 Class : All jobs

物品脚本 (Script)

.@r = getrefine(); .@g = getenchantgrade(); bonus bMaxHP,1500; bonus bMaxSP,100; bonus bMaxHPrate,2*(.@r/2); bonus bMaxSPrate,.@r/2; if (.@r>=7) { bonus bBaseAtk,50; if (.@r>=9) { bonus bLongAtkRate,10; if (.@r>=11) { bonus bDelayrate,-5; bonus bFixedCast,-500; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHP,2500; bonus bMaxSP,300; if (.@g>=ENCHANTGRADE_C) { bonus bDelayrate,-5; bonus bLongAtkRate,5; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,5; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,3; bonus bFixedCast,-500; } } } }