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Mythical Moonlight Paw

Mythical Moonlight Paw

ID: 470266 | 国别: iRO

大类 Armor
子类 -
重量 10.0
攻击/防 0 / 70
装备等级 130
洞数 1
装备位置 Shoes
适用职业 所有职业

物品说明

Shoes modeled after the Moonlight's paw. A mysterious, fiery aura of the Flame God engulfs it. ――――――――――――― MATK + 10%. ――――――――――――― For every 2 refine level, INT + 2, MATK + 10. ――――――――――――― For every 3 refine level, SPL + 1, CON + 1, S.MATK + 1. ――――――――――――― When refined to +8 or higher, MATK + 10%. ――――――――――――― When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds. ――――――――――――― When refined to +10 or higher, increase Holy and Fire property magic damage by 30%. ――――――――――――― When refined to +11 or higher, increase magic damage against all size enemies by 15%. ――――――――――――― Set Bonus: Mythical Moonlight Paw [1] Cat O' Nine Tails Card Increase magic damage against boss monsters by 15%. ――――――――――――― When shoes refined to +13 or higher, There's a 5% chance to increase LUK, INT, DEX + 150 for 10 seconds when dealing physical or magic damage. ――――――――――――― Set Bonus: Mythical Moonlight Paw [1] Moonlight Flower Card Increase magic damage against boss monsters by 40%. ――――――――――――― When shoes refined to +13 or higher, There's a 5% chance to increase LUK, INT, DEX + 250 for 10 seconds when dealing physical or magic damage. ――――――――――――― [Grade Bonus] [Grade D] RES + 30, MRES + 30. [Grade C] Increase magic damage against all size enemies by 15%. [Grade B] S.MATK + 15. [Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds. ――――――――――――― Class : Shoes Def : 70 Weight : 10 Armor Level : 2 Required Level : 130 Jobs : All Jobs

物品脚本 (Script)

.@r = getrefine(); .@g = getenchantgrade(); bonus bMatkRate,10; bonus bInt,2*(.@r/2); bonus bMatk,10*(.@r/2); bonus bSpl,.@r/3; bonus bCon,.@r/3; bonus bSMatk,.@r/3; if (.@r>=8) { bonus bMatkRate,10; if (.@r>=9) { bonus bFixedCast,-300; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Fire,30; bonus2 bMagicAtkEle,Ele_Holy,30; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; } } } } if (.@g>=ENCHANTGRADE_D) { bonus bRes,30; bonus bMRes,30; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,15; if (.@g>=ENCHANTGRADE_B) { bonus bSMatk,15; if (.@g>=ENCHANTGRADE_A) { if (.@r>=13) { bonus bFixedCast,-700; } } } } }