物品脚本 (Script)
.@g = getenchantgrade();
.@r = getrefine();
if (.@r>=7) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",5;
if (.@r>=9) {
bonus bMRes,10;
bonus bRes,10;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMRes,5;
bonus bRes,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",5;
if (.@g>=ENCHANTGRADE_B) {
bonus bDef,50;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10;
}
}
}
}