物品脚本 (Script)
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,120+(10*(.@r/2));
bonus bMatk,120+(10*(.@r/2));
bonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);
bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20*(.@r/3);
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20*(.@r/3);
bonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);
if (.@r>=9) {
bonus bAtkRate,12;
bonus bMatkRate,12;
if (.@r>=11) {
bonus2 bAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_All,15;
if (.@r>=13) {
bonus bDelayrate,-15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-5000;
bonus2 bSkillCooldown,"SU_SV_STEMSPEAR",-1000;
bonus bBaseAtk,8*(.@r/2);
bonus bMatk,8*(.@r/2);
bonus2 bAddSize,Size_All,4*(.@r/3);
bonus2 bMagicAddSize,Size_All,4*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",5*(.@r/3);
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,.@r/2;
bonus bSMatk,.@r/2;
bonus2 bAddSize,Size_All,5*(.@r/3);
bonus2 bMagicAddSize,Size_All,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",5*(.@r/3);
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5*(.@r/3);
if (.@r>=13) {
bonus bLongAtkRate,25;
bonus2 bMagicAtkEle,Ele_All,25;
}
}