物品脚本 (Script)
.@r = getrefine();
bonus bHealPower2,10;
bonus bUseSPrate,-10;
bonus bMaxHPrate,3;
bonus bInt,3;
bonus bDex,3;
bonus bMatk,10*.@r;
bonus bVariableCastrate,-2*(.@r/2);
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=11) {
bonus bVariableCastrate,-7;
if (.@r>=13) {
bonus bMatk,60;
}
}
}