物品脚本 (Script)
.@r = getrefine();
bonus bHealPower2,10;
bonus bUseSPrate,-10;
bonus bMaxHPrate,3;
bonus bStr,3;
bonus bAgi,3;
bonus bBaseAtk,10*.@r;
bonus bAspdRate,2*(.@r/2);
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
if (.@r>=11) {
bonus bAspdRate,7;
if (.@r>=13) {
bonus bBaseAtk,60;
}
}
}