物品脚本 (Script)
.@r = getrefine();
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"RL_FIREDANCE",15;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bBaseAtk,60;
}
if (.@r>=9) {
bonus2 bSkillAtk,"RL_FIREDANCE",20;
autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;
}
if (.@r>=11) {
bonus bDelayrate,-20;
}