物品脚本 (Script)
.@int = (readparam(bInt)/20);
.@g = getenchantgrade();
bonus bMatk,10*.@int;
bonus bSpl,2*.@int;
bonus bCon,2*.@int;
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_All,6;
bonus bSMatk,6;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus bSMatk,9;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,14;
bonus bSMatk,12;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAtkEle,Ele_All,18;
bonus bSMatk,15;
}
}
}
}