物品脚本 (Script)
.@g = getenchantgrade();
bonus2 bMagicAddEle,Ele_Dark,10;
bonus2 bAddEle,Ele_Dark,10;
bonus2 bMagicAddEle,Ele_Fire,10;
bonus2 bAddEle,Ele_Fire,10;
if (.@g>=ENCHANTGRADE_D) {
bonus2 bAddEle,Ele_Dark,7;
bonus2 bAddEle,Ele_Fire,7;
bonus2 bMagicAddEle,Ele_Dark,7;
bonus2 bMagicAddEle,Ele_Fire,7;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddEle,Ele_Dark,7;
bonus2 bAddEle,Ele_Fire,7;
bonus2 bMagicAddEle,Ele_Dark,7;
bonus2 bMagicAddEle,Ele_Fire,7;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddEle,Ele_Dark,8;
bonus2 bAddEle,Ele_Fire,8;
bonus2 bMagicAddEle,Ele_Dark,8;
bonus2 bMagicAddEle,Ele_Fire,8;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_Dark,8;
bonus2 bAddEle,Ele_Fire,8;
bonus2 bMagicAddEle,Ele_Dark,8;
bonus2 bMagicAddEle,Ele_Fire,8;
}
}
}
}