物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,20*(.@r/3);
bonus bLongAtkRate,5*(.@r/3);
bonus bShortAtkRate,5*(.@r/3);
if (.@r>=9) {
bonus bAtkRate,10;
if (.@r>=11 ) {
bonus bPAtk,5;
.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);
if (.@i == W_2HSWORD || .@i == W_2HSPEAR || .@i == W_2HSTAFF || .@i == W_2HAXE || .@i == W_KATAR || .@i == W_BOW || .@i == W_HUUMA || .@i == W_REVOLVER || .@i == W_RIFLE || .@i == W_GATLING || .@i == W_SHOTGUN || .@i == W_GRENADE) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
}
}
}