物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10+5*(.@r/4);
bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",10+5*(.@r/4);
if (.@r>=9) {
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10;
bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",10;
}