物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",10+5*(.@r/4);
bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10+5*(.@r/4);
if (.@r>=9) {
bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",10;
bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10;
}