物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10+5*(.@r/4);
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10+5*(.@r/4);
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10+5*(.@r/4);
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10+5*(.@r/4);
if (.@r>=9) {
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10;
}