物品脚本 (Script)
.@g = getenchantgrade();
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10;
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",4;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",5;
if (.@g >= ENCHANTGRADE_A) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",7;
}
}
}
}