物品脚本 (Script)
.@g = getenchantgrade();
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",7;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",8;
if (.@g >= ENCHANTGRADE_A) {
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
}
}
}
}