物品脚本 (Script)
.@r = getrefine();
bonus2 bSkillAtk,"NC_AXEBOOMERANG",15;
bonus2 bSkillAtk,"NC_VULCANARM",15;
if (.@r>=7) {
bonus2 bSkillAtk,"NC_AXEBOOMERANG",15;
bonus2 bSkillAtk,"NC_VULCANARM",15;
if (.@r>=9) {
bonus2 bSkillAtk,"NC_AXEBOOMERANG",15;
bonus2 bSkillAtk,"NC_VULCANARM",15;
if (.@r>=11) {
bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000;
bonus2 bSkillAtk,"NC_VULCANARM",15;
}
}
}