物品脚本 (Script)
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bMagicAddSize,Size_Small,15;
bonus2 bMagicAddSize,Size_Large,15;
.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);
if (.@i == W_2HSWORD || .@i == W_2HSPEAR || .@i == W_2HSTAFF || .@i == W_2HAXE || .@i == W_KATAR || .@i == W_BOW || .@i == W_HUUMA || .@i == W_REVOLVER || .@i == W_RIFLE || .@i == W_GATLING || .@i == W_SHOTGUN || .@i == W_GRENADE) {
bonus2 bSubSize,Size_Small,7;
bonus2 bSubSize,Size_Large,7;
}