物品脚本 (Script)
bonus2 bSubRace,RC_All,15;
bonus2 bSubRace,RC_Player_Human,-15;
bonus2 bSubRace,RC_Player_Doram,-15;
.@rate = (getrefine() < 12) ? -25 : 25;
bonus2 bSubSize,Size_All,.@rate;
if (getequiparmorlv() == 2) {
bonus bRes,50;
bonus bMRes,50;
}