物品脚本 (Script)
bonus bDex,5;
bonus bAgi,5;
bonus bInt,5;
bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel;
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel;
bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel;
bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5);
.@n = getskilllv("WM_METALICSOUND");
bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2;
bonus bDex,.@n/2;
bonus bAgi,.@n/2;
bonus bInt,.@n/2;
bonus bMatk,(.@n/2)*20;