物品脚本 (Script)
.@r = getrefine();
bonus bSplashRange,1;
bonus bLongAtkRate,3*(.@r/2);
bonus bMaxSPrate,2*(.@r/3);
if (.@r >= 7) {
bonus2 bAddClass,Class_Boss,10;
if (.@r >= 9) {
autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";
if (.@r >= 11) {
bonus2 bAddRace,RC_Undead,15;
bonus2 bAddRace,RC_Demon,15;
}
}
}