物品脚本 (Script)
.@r = getrefine();
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
bonus bMatkRate,2;
bonus bAtkRate,2;
bonus bShortAtkRate,(.@r/2);
bonus bLongAtkRate,(.@r/2);
bonus2 bMagicAtkEle,Ele_All,(.@r/2);
if (.@r>=7) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
if (.@r>=9) {
bonus bPAtk,2;
bonus bSMatk,2;
}
}